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Jello Physics: soft body physics [FREE]

Discussion in 'Assets and Asset Store' started by mu-kow, Jan 31, 2014.

  1. mu-kow

    mu-kow

    Joined:
    May 15, 2012
    Posts:
    106
    Hi there,

    Please make sure that you are using the most recent version of ragespline and that you have extracted the meshlink zip file included with the package. It contains the ragespline meshlink and 2d toolkit meshlink. you'll just have to delete the 2d toolkit one if you do not have it in your project(will show a compiler error).

    I hope this all that is was.
     
  2. Gunhi

    Gunhi

    Joined:
    Apr 18, 2012
    Posts:
    300
    mine is Version: 1.6.5 (Apr 22, 2014)
    is that correct? is there any newer version?
     
  3. mu-kow

    mu-kow

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    May 15, 2012
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    I can not be %100 sure, because i have ragesuite, but i have no reason to beleive there is any difference between the ragespline code in the two.

    If you look attached image, you can see Physics: is set to polygon.
     

    Attached Files:

  4. Gunhi

    Gunhi

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    Apr 18, 2012
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    300
    oh, just because of asset store didn't download the new package. Just delete and download new RageSpline.

    So, do you have any Demo Scene for RageSpline? I just want to know to to setup "sticky objects" with RageSpline

    thanks,
     
  5. mu-kow

    mu-kow

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    Sorry, I do not have a demo scene for RageSpline. If you want to have sticky objects with RageSpline, just attach the Sticky.cs script.
     
  6. joelkaka

    joelkaka

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    May 22, 2013
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    does anybody know how to use this code ? .. i have tried running the demo scene but its asking 2 scripts to be attached to my jellobody.. anyone can help ?
     
  7. Upside-Down-Bird

    Upside-Down-Bird

    Joined:
    Jun 11, 2014
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    I know this thread and this plugin is old. I was just wandering how you would go about moving a soft body without having to destroy it. I would like my character to reset when he dies. However when i try to transform the soft body he just goes everywhere. Even when turned off or asleep as soon as I turn him on he goes off screen. Can anybody help me? I mgith have to switch to jelly sprites if not.
     
  8. Charlottejane256

    Charlottejane256

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    Aug 13, 2017
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    1
    hello, will this work in 2017 Unity, I'm not sure how to get it working, thanks
     
  9. tonijota

    tonijota

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    Feb 11, 2014
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    i' just discovered this plugin and surprised it's still working today (tested in unity 2017); i'll test in my game with a script that moves gameobject to mouseclick position... i tried with jelly sprites and it's too hard to get this simple behaivor working, out of the box.
     
  10. mu-kow

    mu-kow

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    May 15, 2012
    Posts:
    106
    Jello physics isn't something that i can really support any more due to real life, but have a look at the SetPositionAngleAll() method. It should do what you want.
     
  11. Emerald_Eel_Entertainment

    Emerald_Eel_Entertainment

    Joined:
    Mar 30, 2016
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    120
    It's a shame you can't support this asset anymore; I recently downloaded it into Unity 2018 and I got 50 or so errors.
     
  12. SartGames

    SartGames

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    Jul 13, 2020
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    Hi! im wanted to use this for my game, and i wanted to know if it will work in unity 2019 version?
     
  13. cryopurge88

    cryopurge88

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    Jun 16, 2019
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    How Do I add this to a unity project? Is it a plugin?
     
  14. adravis

    adravis

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    Oct 17, 2019
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    i fix the compilation bug but the texture is completely F***ed up and its the same in the demo scene so i can't see what is wrong. : / but the jelly effect still working