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Third Party "Jackpot System" with Photon Unity Networking

Discussion in 'Multiplayer' started by leebrond, Oct 14, 2017.

  1. leebrond

    leebrond

    Joined:
    May 15, 2017
    Posts:
    4
    Hi !

    I'm developing a 2D game with PUN and wanted to add a "Jackpot System" to the game but don't have any idea on how to apply it on the game. I get the jackpot value from the database using WWW Request. When players lost the game, the jackpot will increase by 1000 for example. Players in a room can get the value sync but not players in another room or players in lobby.
    Hope someone can help here.

    Thanks