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iterative terrain builder with good artist control?

Discussion in 'World Building' started by laurentlavigne, Dec 22, 2020.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,363
    Hey guys,
    I'm taking a 10 minute break from conversion madness to prepare the next project which will use some form of terrain.
    What do you recommend that is semi procedural where I can set biomes simply, areas of high erosion, roads with splines? Something easy,
    Also what do you use for performance?