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Question isTrigger won't work with Navmesh

Discussion in 'Navigation' started by lande119, Apr 29, 2023.

  1. lande119

    lande119

    Joined:
    Nov 22, 2022
    Posts:
    1
    I'm making a click to move game that uses a navmesh. The player's navmesh script looks for the ground by looking to see if it has the "Ground" tag. Now my problem is, I'm trying to add a pop up message and I'm using a box collider with isTrigger checked. My character is not entering the collision area, like it is collided even though isTrigger is checked. I've tried looking online and using rigidbodies and other collider but I'm not having much luck. If anyone has an idea, please lmk!
     
    two7two likes this.
  2. two7two

    two7two

    Joined:
    Aug 3, 2023
    Posts:
    9
    Hi, I have the same problem. It feels like "isTrigger" is not working, there is a collision anyway, and this only happens with nawmesh