Hey all, Thank you for your patience and support in regard of the current issues many of you have been facing with the Visual Studio integration in the beta. Both Unity and Microsoft are collaborating to make sure that they will get fixed. Everything related that has been reported in this forum so far has been passed on to the developers and they're actively working on it. ------- Added May 28th Please submit bug reports + reproduction projects for your issues at https://developercommunity.visualstudio.com ------- Regarding VS 2017: Loading a project in VS and switching to Unity causes VS to throw a File Modification Detected error. Reloading closes the opened project tabs. The cause for this issue has been identified. In the meantime, as a temporary workaround, you can Play the game in Unity (to trigger a reload of the code in Unity) Delete csproj+sln in the project folder Double click on a script to properly generate the projects. Regarding VS: The clipboard buffer has a leak and copied content gets deleted. Autocomplete sometimes doesn’t validate on space and bracket. This issue is under investigation. The following issues are related and a fix for them will become available in one of the upcoming releases (the fix already exists). VS for Mac: Opening scripts in Unity doesn’t start VS. VS 2015: The 'Attach to Unity’ button disappears. VS: VS complains that the project is a class library and not an executable. Makes debugging impossible. VS: Some times help>unity api documentation disappears. ctrl+w which was remapped to file>close won't close a tab. ctrl+R which is remapped as rename, never works. Autocomplete can be sluggish at times and miss suggestions and forgets what was used before.