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Issues with PSM Unity

Discussion in 'PSM' started by Pixel_Pickaxe, Apr 29, 2014.

  1. Pixel_Pickaxe

    Pixel_Pickaxe

    Joined:
    Apr 29, 2014
    Posts:
    2
    So I installed the Unity PSM Dev kit for Windows on my Macbook with OSX. Now I know what you're thinking; Hey he can't do that! It won't run on a Mac! Well you're right and wrong. You see I installed it and opened it using a .exe opener called Wine and the installer opened and everything went smoothly but after it installed it instantly crashed. So what should I do:confused::? $Wine-for-Mac-OS-X-Run-Windows-Apps.jpg
     
    Last edited: Apr 29, 2014
  2. DFP

    DFP

    Joined:
    Nov 22, 2012
    Posts:
    12
    Parallels w/bootcamp works.
     
  3. jesusluvsyooh

    jesusluvsyooh

    Joined:
    Jan 10, 2012
    Posts:
    378
    You cannot expect UNITY-PSM and PSM Tool Set which are both windows only to work using the wine mac app. As both programmes need windows file paths, registry bits, everything unique to windows to fully work with each other, just getting one running may not mean both of the programmes can 'communicate' with each other as they need to.
    Once you get everything running you will see that both programmes need each other in order to do the Vita process.

    It's best to use pure windows or Parallels. :cool:
     
  4. MDaveUK

    MDaveUK

    Joined:
    Apr 27, 2014
    Posts:
    14
    Everything works fine until building to the vita, I get a message saying no PSM device can be found. :( I also dont see the vita as a connected device in the unity PSM toolset.

    I have installed all the Vita drivers fine and it shows up in device manager, but Unity and the Toolset don't detect it under parallels. I had to make a bootcamp windows to eventually get it working but that is kind of a pain in the ass. :(
     
  5. PeterD

    PeterD

    Joined:
    Feb 6, 2013
    Posts:
    120
    With Parallels. You need to ensure that you have installed the sharing tools that allow your mac to see windows directories and visa versa. This toolset will also do the most important thing you need and that is to pop up a dialog for ANY device connected via USB. This dialog will basically ask you which OS should take ownership of the device that was just plugged in. Without these sharing tools (they come with parallels) the mac will, by default, take ownership of any USB devices and windows will not be able to even see them.
     
    daisySa likes this.