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Issues with importing animations made in blender

Discussion in 'Asset Importing & Exporting' started by Zaclo_Games, Apr 9, 2020.

  1. Zaclo_Games

    Zaclo_Games

    Joined:
    May 14, 2017
    Posts:
    6
    Hi, I've created a simple rig which contains one animation. The animation looks fine in blender however when imported into unity the animation has many errors such as the mesh of the right hand becoming invisible at certain points. Also, the flashlight on the gun doesn't follow the parent object (the gun) in Unity whereas it does in Blender. Does anyone know how I can fix this issue? Thanks!

    The animation in Blender:


    The animation in Unity: