Search Unity

Issues with ARFoundation Prev.6 1.1.0 and Post Processing 2.1.6 on 2019.1

Discussion in 'AR' started by n1ghtbird, May 9, 2019.

  1. n1ghtbird

    n1ghtbird

    Joined:
    Nov 6, 2018
    Posts:
    8
    Following an update of Unity to 2019.1, and updating ARFoundation to 1.1.0 and Post Processing to 2.1.6 packages, all the content disappeared leaving behind a pink triangle in the project scene of my project. Trying to build the project produced a set of errors related to Post Processing:

    Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: '../StdLib.hlsl' at line 22 (on metal)
    Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: '../Colors.hlsl' at line 23 (on metal)
    Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: '../Sampling.hlsl' at line 24 (on metal)
    Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: 'Distortion.hlsl' at line 25 (on metal)
    Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: 'Dithering.hlsl' at line 26 (on metal)

    The scene looks like this:

    Screenshot 2019-05-09 at 10.31.20.png

    Despite the errors the project does run. The build when running on iPhone 8, iOS 12.2 looks like this:

    IMG_2069.jpg

    Could this be related to my post processing profile being setup incorrectly? Or is this an bug?