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Issues with AR trying to make a game that works in multiple modes

Discussion in 'AR/VR (XR) Discussion' started by RaduDeAvangarde, Aug 9, 2018.

  1. RaduDeAvangarde

    RaduDeAvangarde

    Joined:
    Jul 18, 2018
    Posts:
    1
    Hey, guys,

    I'm working on an android and ios game that's is supposed to boot up in mobile/ar/vr, depending on what the player chooses, and we're having a bunch of problems with the AR side of things. We tried to use vuforia, but it failed to run on some of our devices, so we decided to switch to 8th wall. My issues so far:

    1. After i build the game, it automatically switches to portrait mode (the game is meant to be played in landscape). I think this is a problem with the 8th wall, because it only started acting like it after i installed it.

    2. The game works fine in mobile and vr, but it crashes if i try to boot in ar.