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Issues in publishing my Legogame ):

Discussion in 'Getting Started' started by StellaVazquez, Sep 24, 2021.

  1. StellaVazquez

    StellaVazquez

    Joined:
    Sep 9, 2021
    Posts:
    1
    Hi guys I am a new learner of Unity and as many others I have started with the Unity Learning Pathways and I got stuck in the build and publish of my LEGO MICROGAME

    I have following the steps one by one of how to publish your own game and this is are the build errors that appear in my microgame:

    1st ERROR:
    Unity.InteractiveTutorials.BuildStartedCriterion must be instantiated using the ScriptableObject.CreateInstance method instead of new BuildStartedCriterion.

    2nd ERROR:
    Exception: Failed running C:\Program Files\Unity\Hub\Editor\2020.3.18f1\Editor\Data\il2cpp\build/deploy/netcoreapp3.1/UnityLinker.exe @"C:/Users/Stella/surreal lego stella/Temp/StagingArea/Data/Managed/response.rsp"

    3rd ERROR:
    Build completed with a result of 'Failed' in 66 seconds (66339 ms)
    UnityEngine.GUIUtility:processEvent (int,intptr,bool&)

    4th ERROR:
    UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
    at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002ca] in <5ad584e208e14caaa9e6b2e6027e9204>:0
    at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <5ad584e208e14caaa9e6b2e6027e9204>:0
    UnityEngine.GUIUtility:processEvent (int,intptr,bool&)


    5th ERROR:
    [Version and Build] Build failed! 00:01:06.3389686
    UnityEngine.Debug:LogError (object)
    Unity.Play.Publisher.Editor.PublisherBuildProcessor/<WaitUntilBuildFinishes>d__7:MoveNext () (at Library/PackageCache/com.unity.connect.share@4.1.1/Editor/PublisherBuildProcessor.cs:77)
    Unity.EditorCoroutines.Editor.EditorCoroutine/YieldProcessor:MoveNext (System.Collections.IEnumerator) (at Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs:80)
    Unity.EditorCoroutines.Editor.EditorCoroutine:processIEnumeratorRecursive (System.Collections.IEnumerator) (at Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs:134)
    Unity.EditorCoroutines.Editor.EditorCoroutine:MoveNext () (at Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs:115)
    UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()


    So I am a bit frustrated because I haven't find any website or tutorial in order to fix this bugs, I got cero knowledge in coding so please if anybody can help me out in how to solve these issues I will be more than grateful, thanks!

    BUILDING ISSUES.jpg
     
    Adras- likes this.
  2. stephanovallejom

    stephanovallejom

    Joined:
    May 19, 2022
    Posts:
    4
    I'm getting the exact same error :(
     
    Adras- likes this.