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Issue with textures? Icons in asset list have gone black

Discussion in 'Editor & General Support' started by Kedahan, Jan 15, 2014.

  1. Kedahan

    Kedahan

    Joined:
    Dec 19, 2013
    Posts:
    5
    Hello!

    At some point yesterday, textures in the Scene editor started behaving oddly (going to a uniform colour, rather than a texture). At the same time or shortly after, I noticed that the icons in the asset list were all black.

    I've attached a picture to demonstrate:
    $Capture.PNG

    I'm running a Windows 8.1 64b machine. Graphics is integrated Intel + GeForce 765M.

    Thanks in advance for any assistance.

    Edit. Not sure if the screenshot worked, so I attach it again:

     
    Last edited: Jan 15, 2014
  2. Kedahan

    Kedahan

    Joined:
    Dec 19, 2013
    Posts:
    5
    Apologies for the bump.

    No suggestions?
     
  3. ardrmr

    ardrmr

    Joined:
    Aug 10, 2013
    Posts:
    1
    I have the same issue. Any ideas?
     
  4. twiesner

    twiesner

    Joined:
    Oct 4, 2011
    Posts:
    309
    Re-importing all doesn't work?
     
  5. reliagility

    reliagility

    Joined:
    Mar 23, 2014
    Posts:
    1
    After re-importing the assets, everything is fine. So, this bug almost caused me to abandon Unity. I just started using Unity, and I don't want to commit myself to learning a buggy framework / tool...

    Are this kinds of bugs a common occurrence in Unity?
     
  6. MytsosR

    MytsosR

    Joined:
    May 23, 2014
    Posts:
    22
  7. S3dition

    S3dition

    Joined:
    Jan 6, 2013
    Posts:
    252
    Are the textures themselves the wrong color (for example, on objects when you play the game)? I've noticed my textures taking on funny colors and sometimes being either all black or white in the inspector, but they work find otherwise.

    I'm not sure what's causing it, and it seems to be random.