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Issue with tangent&position dolly path handles

Discussion in 'Cinemachine' started by eclipse130300, May 3, 2021.

  1. eclipse130300

    eclipse130300

    Joined:
    Dec 6, 2019
    Posts:
    32
    Hello, everyone! Does anybody know what is the issue with handles may occur in project? There is no point & tanget handle, but I can tweak them through the inspector properties. Were they removed, it's a bug(if it is, I've tried to restart unity at least) or I did something wrong with dolly path setup? upload_2021-5-3_20-18-26.png
     
  2. eclipse130300

    eclipse130300

    Joined:
    Dec 6, 2019
    Posts:
    32
    Cinemachine v is 2.6.4
    Unity 2019.4.22f1
     
  3. gaborkb

    gaborkb

    Unity Technologies

    Joined:
    Nov 7, 2019
    Posts:
    856
    You have to select the gameObject that holds CinemachinePath to see its Gizmos.

    Because you have two inspectors, it is possible that the one we see in the screenshot is not the one selected in the hierarchy.
     
  4. eclipse130300

    eclipse130300

    Joined:
    Dec 6, 2019
    Posts:
    32
    Yes, you are absolutely right! As soon as I've selected the first inspector, the issue dissolved. Thx!
     
    gaborkb likes this.