Hello, I am having a small issue with the ambient light that is generated by the Static Lighting Sky setting seen here: The ambiance works but it seems to calculate slowly at run time. The ambient light will appear in the scene anywhere from 2 to 30 seconds after the play button is hit. It took me a while to even track down what was causing this issue, but I was unable to discern from the profiler where this calculation takes place. I'm not sure if I am missing a priority setting or what. Further information: It's a fairly small scene with 1 directional light (sun), and ambient light coming from the default HRDI cubemap. Just wondering if anyone had seen any similar issue. Any help is much appreciated.