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Issue with Rider package in Unity 2019.2

Discussion in 'Editor & General Support' started by siggigg, Jul 31, 2019.

  1. siggigg

    siggigg

    Joined:
    Apr 11, 2018
    Posts:
    172
    I haven't been able to use the new Rider integration package in Unity 2019.2.

    After deleting the .dll as instructed (that Rider put that), I always get the following error when I try to open the solution from Unity.

    Win32Exception: The system cannot find the file specified.
    System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo startInfo) (at <0079a30f96a047348857e1cecc6c638a>:0)
    System.Diagnostics.Process.Start () (at <0079a30f96a047348857e1cecc6c638a>:0)
    (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
    Packages.Rider.Editor.RiderScriptEditor.OpenProject (System.String path, System.Int32 line, System.Int32 column) (at Library/PackageCache/com.unity.ide.rider@1.0.8/Rider/Editor/RiderScriptEditor.cs:92)
    UnityEditor.CodeEditorProjectSync.OpenProjectFileUnlessInBatchMode () (at C:/buildslave/unity/build/Editor/Mono/CodeEditor/CodeEditorProjectSync.cs:55)
    UnityEditor.CodeEditorProjectSync.SyncAndOpenSolution () (at C:/buildslave/unity/build/Editor/Mono/CodeEditor/CodeEditorProjectSync.cs:44)

    Any ideas?
     
  2. siggigg

    siggigg

    Joined:
    Apr 11, 2018
    Posts:
    172
    jipsen likes this.
  3. jipsen

    jipsen

    Joined:
    May 22, 2018
    Posts:
    6
    siggigg likes this.