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Question Issue with rendering distance

Discussion in 'General Graphics' started by YevgenG, Apr 11, 2021.

  1. YevgenG

    YevgenG

    Joined:
    Oct 17, 2018
    Posts:
    22
    Hello, dear Unity devs! Ineed your help!

    Working on my first game now :) And faced an issue with rendering distance. As you may see on the video below, there is a "cone" uner which there is good resolution of objects and shadows, but behind it - everythig is blurred. I've tried to play with clipping plane setting of the camera but it didn't help, as well as different quality settings of build. The video is recorded with Ultra quality for PC. The main goal is to see the entire level with such quality which exists uner this cone.

    Also, I tried to change Shadow distance in the quality settings, but it didn't help. Considering that it's not only about shadows, as other objects are also a bit blurry outside that cone...

     
  2. YevgenG

    YevgenG

    Joined:
    Oct 17, 2018
    Posts:
    22
  3. schneckerstein

    schneckerstein

    Joined:
    Dec 6, 2018
    Posts:
    36
  4. warthos3399

    warthos3399

    Joined:
    May 11, 2019
    Posts:
    1,749
    Doesnt matter what version your using, its a shadow rendering prob. Check all your shadow settings, till you narrow it down...