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Tile Map Issue with Point Light applied on Isometric Tilemap Tiles

Discussion in '2D Experimental Preview' started by MadMimic, Jan 9, 2019.

  1. MadMimic

    MadMimic

    Joined:
    Jan 23, 2013
    Posts:
    8
    Hello

    Hello

    When I apply Point Light (or Spot) on Isometric Tiles they seem to be transparent. This problem don't occur with Directional Light. I'm using Diffuse material.


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  2. ChuanXin

    ChuanXin

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    249
    Could you share the component settings for your Tilemap GameObject, such as for the Tilemap and TilemapRenderer?

    You could try setting the Rendering Mode to Individual inside the TilemapRenderer component and see if that helps with this?
     
  3. MadMimic

    MadMimic

    Joined:
    Jan 23, 2013
    Posts:
    8
    Hi, ChuanXin

    As you suggest, change the Rendering Mode to Individual worked like a charm! Thank you very much.