Hello Unity community, I'm encountering a problem while trying to use the Newtonsoft.Json library in Unity. Here's the sequence of events: I installed the package using NuGet, and it appears correctly in the project references. I don't receive any errors in Visual Studio, which suggests that the library is correctly referenced there. However, when I switch back to Unity, I get the following error message: error CS0246: The type or namespace name 'Newtonsoft' could not be found (are you missing a using directive or an assembly reference?) Interestingly, when I double-click on this error message, it takes me back to Visual Studio, and suddenly Newtonsoft.Json disappears from the references. I manually re-add Newtonsoft.Json to the references in Visual Studio, and the error in Visual Studio disappears. However, the error in Unity persists. Strangely, every time I re-add the reference in Visual Studio, it doesn't show the little symbol indicating that it needs to be saved. So i attempted to make a small modification to the script in Visual Studio to trigger a save and reload in Unity, but the error CS0246 continues to appear. I'm puzzled by this behaviour and suspect it could be a bug. Does anyone have any insights or suggestions for resolving this issue? Thank you for your assistance, and if further clarification is needed, please let me know!