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Question Issue with isometric Z as Y tile palette

Discussion in '2D' started by IvanGogh, Jun 1, 2023.

  1. IvanGogh

    IvanGogh

    Joined:
    May 2, 2022
    Posts:
    1
    Heya. So, I got this tile palette and I'm trying to add a tile that actually occupies two cells on the grid.

    Every tile is 32x64, except for the big mountain which is 64x96. Because of the extra height, the tile won't display properly in the grid. Is there a solution to this? Maybe a better way of doing it?
    Any help is appreciated.

     
  2. Atomiz2002

    Atomiz2002

    Joined:
    Feb 2, 2020
    Posts:
    14
    Did you check the sprite pivot point? It seems it's too high up to me. If the highlighted tile in your palette is the one with the mountain, it's not at the base and so the sprite sinks down.