Search Unity

  1. Get the latest news, tutorials and offers directly to your inbox with our newsletters. Sign up now.
    Dismiss Notice

Resolved Issue with IKManager 2D (BONES CHAIN)

Discussion in 'Animation' started by LordSexyWolf, Jan 18, 2021.

  1. LordSexyWolf

    LordSexyWolf

    Joined:
    Jan 18, 2021
    Posts:
    1
    Well i was trying to make the animation using IK Manage, but i readed that "Chain" works with 3+ bones. So i tried that but it didn't work. I couldn't "Create Target".

    I solved it using "the same name of Bone and using Chain Length lol!:rolleyes:

    I'm beginner and I know this is dumb but i wanted to post it for people like me.

    (I speak Spanish don't be mad with my grammar :().


    SOLVE.png
     
unityunity