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Resolved Issue with IKManager 2D (BONES CHAIN)

Discussion in 'Animation' started by LordSexyWolf, Jan 18, 2021.

  1. LordSexyWolf

    LordSexyWolf

    Joined:
    Jan 18, 2021
    Posts:
    1
    Well i was trying to make the animation using IK Manage, but i readed that "Chain" works with 3+ bones. So i tried that but it didn't work. I couldn't "Create Target".

    I solved it using "the same name of Bone and using Chain Length lol!:rolleyes:

    I'm beginner and I know this is dumb but i wanted to post it for people like me.

    (I speak Spanish don't be mad with my grammar :().


    SOLVE.png
     
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