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[issue]How to make vuforia hologram non movable while moving around

Discussion in 'VR' started by schetty, Apr 9, 2018.

  1. schetty

    schetty

    Joined:
    Jul 23, 2012
    Posts:
    424
    Hi,
    I am doing a Object scanning using Vuforia in Hololens, i can able to pop up the model.
    But its not sitting in a one position, like when i try to move around with the hologram, the model is started shaking and its not siting exactly where i placed, so i cannot able to place other object next to that because of this issue.
    Can any one please help me to solve this?
    Thanks.
     
  2. ThatDarnCat

    ThatDarnCat

    Unity Technologies

    Joined:
    Jan 4, 2017
    Posts:
    23
    Hi Schetty,

    Are you using the DefaultTrackableEventHandler script to detect the object or did you write your own? With the default script, it is possible that Vuforia is losing and re-gaining tracking as you move around, causing the the hologram to shift. You can verify if this is what is happening by opening the script in an editor and commenting out the calls to OnTrackingLost(). This will get your hologram to stay in view permanently after object detection. If the hologram still has the bad behavior, let me know what version of Unity you are using and I'll investigate.