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IsPointerOverGameObject not working correctly in XRUIInputModule

Discussion in 'AR/VR (XR) Discussion' started by Reddevildragg, Aug 3, 2020.

  1. Reddevildragg

    Reddevildragg

    Joined:
    May 19, 2014
    Posts:
    50
    Hi all

    I have been looking into the new xr modules provided by unity, but it looks like the
    IsPointerOverGameObject check no longer works with the new input module, any one got a work around for this currently?

    Thanks
     
    AbgaryanFX likes this.
  2. AbgaryanFX

    AbgaryanFX

    Joined:
    Jan 9, 2010
    Posts:
    167
    It returns false in any way, isn't it ?