Hi, Im playing with the new isometric tile map stuff.. And I have a fair few issues with it, but Im not sure if it's bugs (due to its unfinished state), or my user error. First things first - Is there any tutorial/documentation on how to use it anywhere? I failed at finding any, so a lot of my questions may be answered there. I understand this is still in Beta, There's just loads of things I want to try out with it So... 1. Is there a way to "raise" a tile? So that, if (for example) I have a slope tile - I can make the slope higher by raising the tile next to it). Or maybe I have a tile (like a tree) made out of two tiles? 2. I had major problems importing tile sheets, and the edit button didn't work on said tile sheet. I eventually got there by just sheer brute force of playing with pixel size, etc etc. 3. "drawing" areas with the rectangle feature felt clunky 4. How does collision work? 5. How do I place a tile on top of another tile (eg, put a tree on a grass tile, etc) 6. Any ideas on how to access these grids from script, so I can fill them in programmatically? With ALL these things, Im wondering if its me being an idiot and not understanding it well enough, etc.