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is WebGL working at all on mobiles ?

Discussion in 'WebGL' started by BigB, Feb 24, 2019.

  1. BigB

    BigB

    Joined:
    Oct 16, 2008
    Posts:
    668
    Hi,

    I made a game and deployed it on a website. Works on computers but there's somewhere a problem with mobiles.
    Works on my phone (Samsung Galaxy j7) but with a very long load time (maybe 1 or 2 minutes) but it doesn't work in any other phones that I had access too (Samsung S5, Samsung S4, and others).
    I tried with WebGl from 2018.2.1.f1 and WebGl from 5.6.4.p2.
    I made the build with 184 ram, 256 ramand 128 ram.

    Any other things at should look at to make this work all over the place ?
    And any tricks on how to solve these atrocious loading times ?

    Thanks!
     
  2. MNNoxMortem

    MNNoxMortem

    Joined:
    Sep 11, 2016
    Posts:
    685
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