Hey everyone, I work as a 3D character artist in the AAA game industry. I have no programming knowledge, but I'm interested in making my own game, as a hobby project. Given my artistic background and my lack of programming knowledge, I'm wondering if Unity is the right choice for me, over other options such as Unreal. I'm currently interested in making a 2.5D shooter/platformer, so I can leverage my ability to make 3D models, and I assume only have to deal with 2 axis of movement would be easier for a beginner. From my research online, it seems like C# is much easier than C++ (UE4), however, Blueprints are compelling for a non-programmer like myself. However, it seems like there are VASTLY more tutorials, guides, walkthroughs for unity development. Is Unity the right choice? Thanks in advance.