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Is Unity an Appropriate Engine for Making a Super Smash Bros. Melee-esque Game?

Discussion in 'General Discussion' started by TheSloth, Nov 5, 2014.

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  1. TheSloth

    TheSloth

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    Hello, and please forgive me if I posted this in the wrong place or if there was a better place to post this.
    I am the project leader of a game myself and a few other people are wanting to make. The game is a fighting game, but very much akin to Super Smash Bros. Melee or Super Smash Bros. Project M in terms of speed and gameplay. I would like to know if Unity 3D is the appropriate engine for making a game with this kind of speed. We want it to be 3D Model-based so modding an engine like M.U.G.E.N. is out of the question for us, at least for right now.
    For those who may not know, here are some examples of the kind of speed and gameplay we wish to create.



    Thank you very much for your answers, they are very much appreciated.
     
  2. oysterCAKE

    oysterCAKE

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    Unity's an appropriate engine for just about any game you could think of; no reason at all why a SSB-like game could run on it.
     
  3. Not_Sure

    Not_Sure

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    if you're asking this, chances are you're no where near ready to make such a game.
     
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  4. Deleted User

    Deleted User

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    They should have a sticky.

    "Can you make X game in Unity"

    Yes.!
     
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  5. malosal

    malosal

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    Absolutely Unity could do this. The limiting factor would be the team creating the game.
     
  6. RJ-MacReady

    RJ-MacReady

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    They do.
     
  7. RJ-MacReady

    RJ-MacReady

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    You want the speed of super smash brothers with the graphics of Street Fighter 4 and the character roster the size of King of Fighters and you want the network capabilities so that you can have 4 vs 4 matches and you want all the top of the line controller input devices complete with rumble packs and you want to be able to output to HDMI and mobile.

    You just want to make sure unity is worthy of your incredible abilities before you even bother wasting your time.

    Your time, which is obviously too valuable to spend researching this question yourself. That's what the lesser people are for.

    You're the idea man the world has been waiting for.

    All that necessary now is for you to post I'm making a game in the collaboration forum and once people see your design document that you made in Microsoft Word... they'll sign up for no pay and work 18 months to complete this vision. Then you'll be a rich and powerful game designer and you'll never have to work again.

    And it all started with this one topic, a few YouTube videos and your friends from high school.

    It only saddens me that I've never had an idea.
     
  8. zenGarden

    zenGarden

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  9. R-Lindsay

    R-Lindsay

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    @Misterselmo, just a quick question since you seem knowledgeable about this stuff.

    I'm working on my first game. It's an MMO, kinda like world of warchraft, but bigger, and it's gonna have 17 classes and 42 races, and I'm adding in elements of flappy bird and a trading card game.

    Do you think Unity will be OK for that too? Or should I get UE4 or Cryengine instead. I don't want to waste my time if Unity can't handle it.
     
  10. RJ-MacReady

    RJ-MacReady

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    An mmo fps trading card game? With flabby birds???

    Do not discuss this idea any further in public. PM me now, no... that might be watched. Meet me in Daigon Alley at 9:30pm, I'll be wearing the blue dress holding roses NOT tulips. That's the decoy. We have to take this idea straight to the top!!!
     
  11. zenGarden

    zenGarden

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    :D




    @Misterselmo:
    You seem in a good mood today.
     
  12. RJ-MacReady

    RJ-MacReady

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    What you don't know is the roses were the decoy.
     
  13. zenGarden

    zenGarden

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    @R.Lindsay :
    This is the best mmo idea so far, with so much races, i think we will have a fair amount of choice now; also, you say bigger than World of worldcraft, great, i never thaugth you was so productive.
     
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  14. RJ-MacReady

    RJ-MacReady

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    Now I'm starting to think that maybe we're not thinking big enough at all.

    But the real question is not if I'm even able to do what I'm thinking, or if its even a good idea, or if its even the market sound idea or if its just flagrant rip off another game. No, the only thing that I need to know the only thing holding me back is can Unity handle it?
     
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  15. zenGarden

    zenGarden

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    It should be able.
     
  16. R-Lindsay

    R-Lindsay

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    yeah I've been giving it some thought (since I'm the main ideas man). I wont be able to do the work all myself, but when I present it to studios they will definitely make it.

    I cant tell you everything here because you might steal my idea.

    It's going to be hard, like vanilla wow, not the noob friendly MMO's you get today. Think of a medieval fantasy version of EVE mixed with an endless runner/RTS hybrid. But way better.

    But like I said, the main problem at the moment is

    CAN UNITY HANDLE IT (TM)
     
  17. RJ-MacReady

    RJ-MacReady

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    You're the main ideas man but I'm the main ladies man.
     
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  18. schmosef

    schmosef

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    Dude... :oops:

    Honestly, good luck. Game development is very challenging but very rewarding as well.
     
  19. Nubz

    Nubz

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    Who let idea guy in again
     
  20. RJ-MacReady

    RJ-MacReady

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    Door was open...
     
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  21. Neoshiftr

    Neoshiftr

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    Unity is able to do what you are able to do.
     
  22. keithsoulasa

    keithsoulasa

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    ^^^This


    What limits you for the most part is your own skill set. That said, if you want a starter kit while you focus on making models or what not.

    https://www.assetstore.unity3d.com/en/#!/content/15839
     
  23. oysterCAKE

    oysterCAKE

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    The most encouraging part of taking your first steps into the world of gamedev is posting an innocent question & discovering that the community has some pretty vocal arseholes.

    Good job guys ;)
     
  24. basementApe

    basementApe

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    All that hostility. Wow...
     
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  25. RJ-MacReady

    RJ-MacReady

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    ^^^

    You only post once every four months, and when you do it's not even in complete sentences.

    Teach us more.
     
  26. basementApe

    basementApe

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    @Misterselmo:
    Oooh.. am I getting a taste of some of that passive-aggressive snark? Have you done this kind of thing a lot in all those 677 posts of yours?

    Sure. Spend less time around these forums and you might get some things done.
     
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  27. RJ-MacReady

    RJ-MacReady

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    Do you really think that your use of armchair psychology makes you appear to be above the fray?
     
  28. basementApe

    basementApe

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    Er, no. I'm suggesting you spend less time belittling others however. Makes you and them both happier. But whatever, do your thing. I'm outta here.
     
  29. RJ-MacReady

    RJ-MacReady

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    Wild ErekT appears.
    Wild ErekT used JUDGEMENT!
    ...but it failed!
    Misterselmo tried to use LOGIC...
    ...Wild ErekT has fled!
     
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  30. Cogent

    Cogent

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    Ladies Man Yeeeah...

    Lmao!
     
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  31. Cogent

    Cogent

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    For the record the "MakeMyBiggerThanWowMMOforMe.bat" file is in the Unity Standard Assets under /naive, I think.
    *fires up RPGmaker VX Ace*

    Now I'll never get any actual work done! Thanks Alot! :p
     
    Last edited: Nov 10, 2014
  32. elmar1028

    elmar1028

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    We don't even know what OP thinks about all this.

    All I can say that @TheSloth is a troll with only one simple post. Reporting mods....
     
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  33. oysterCAKE

    oysterCAKE

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    I think that the nice thing to do is to stop, take a deep breath and not be an arse to other people, because it makes communities unpleasant for everyone.

    Even if you think you're a really amazing person who gets a high horse because you post forum messages regularly, there's no need for it.
     
    Last edited: Nov 10, 2014
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  34. elmar1028

    elmar1028

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    I understand that there is "respect-newbies" thingy. But seriously, nobody is dumb. Not even MMORPG idea guys! So being a newbie is not an excuse to ask ridiculous questions (which have been answered before).
     
  35. zenGarden

    zenGarden

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    Admin could close this useless thread (loosen time only).
     
  36. basementApe

    basementApe

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    @Misterselmo:
    Haha oh yes... projection. Keep it classy!

    Mind pointing me to where this logic of yours is at by the way? So far all I'm seeing from you is thinly veiled attacks. Quoted for your convenience:
    I was going to stay away but you're just too charming to resist :p
     
  37. hippocoder

    hippocoder

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    @Misterselmo - try not to rile people up/be incredibly argumentative.
     
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