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Feedback Is UGui going to be updated in the future?

Discussion in 'UGUI & TextMesh Pro' started by neginfinity, Aug 20, 2021.

  1. neginfinity

    neginfinity

    Joined:
    Jan 27, 2013
    Posts:
    13,353
    I unity going to continue maintaining ugui toolkit?

    The reason for asking is that a short while ago I needed to work on a small application that had something like 20 completely unique and distinct UI screens with interconnected layout, and thinking about it, the experience wasn't that great, and there were multiple bottlenecks.

    Actually now I understand the point of people who say "Unity should make games", because until you had to do "Align to area, Set left/right/top/bottom offset to 0" 50 times you won't discover a bottleneck there and it might not occur that something like this should be doable in one click.

    So, the question is.

    Is UGui going to be maintained and improved in the future, or did unity decide to throw their forces at UIToolkit that maybe is going to be ready few years down the road and abandon ugui?

    Basically, is there even a point of reporting feedback/bugs etc regarding the uGui toolkit?
     
    AliAlbarrak and april_4_short like this.
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,469
    I'm also interested in this information.
     
    april_4_short likes this.
  3. Mauri

    Mauri

    Joined:
    Dec 9, 2010
    Posts:
    2,658
    Last edited: Aug 22, 2021
  4. phil-Unity

    phil-Unity

    Unity UI Lead Developer Unity Technologies

    Joined:
    Nov 23, 2012
    Posts:
    1,226
    What i can say is there is still a team dedicated to uGUI to maintain and improve it. At the same time a lot of focus is being put on UIToolkit to be the future of UI in Unity. Until UIToolkit is feature complete and a easy replacement for uGUI we will actively maintain uGUI.
     
    Mauri and Peter77 like this.