I've been trying to learn ECS for a while and just came across Tiny, I didnt realize it existed. I know ECS is young, but just looking at what Tiny offers, it looks like it's not only great for what's described in the manual (ad based or instant load games) but also basically just simple 2D games in general. As someone not very interested in developing 3D games, is Tiny at all supposed to sort of take over the 2D frontier of ECS with Unity? (ie support all platforms including windows) Either way, I hope the work done here is available for 2D projects using ECS in the future. It seems already what is available (just looking at the manual) that 2D ECS projects have some great and important features.