So I am creating UI with UGUI and the insane amount of draw calls puzzles me. I did a little test and it seems to me that this is a bug? Can someone confirm? The images/text used in both scenarios are the same. Using unity 5.1.. Test1: canvas - img - img - img - img - text - text - text - text = 3 draw calls Test2: canvas -img --img ---text -img --img ---text = 5 draw calls
Which version of 5.1 are you using? http://unity3d.com/unity/qa/patch-releases 5.1.1p3 is the latest. Is this thread related? http://forum.unity3d.com/threads/dr...e-latest-version-of-unity-4-6-4-6-4p2.318742/
If it sounds like it could be related, it might be worth installing the latest Unity to a separate folder, backing up your project and loading it in 5.1.1p3 and see if it fixes the issue - you could also try reading the patch notes from 1f1 onwards to see if it sounds like the bug has been fixed.
the thing is it says i already have the latest version.. and i don't see 1f1 in the patch notes.. I updated unity like 4 days ago..
For patch releases I don't believe unity will always update through the software as you may be used to. You may have to do it manually via the link I sent before (check it out). By default when installing I think it will try and overwrite your existing installation; I have been installing to new folders with the patch name in case I need/want to try things on different versions (i.e. a folder for Unity 5.0, 5.1, 5.1.1p1 etc).