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Is there too much objective criticism in Collaboration?

Discussion in 'General Discussion' started by Torsh, May 12, 2012.

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  1. HeadClot

    HeadClot

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    Jan 23, 2010
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    Hey,

    I have avoided this community just because of the objective criticism/Trolling/what ever you want to call it.

    I love unity as a tool but hate the collaboration section of this site.
     
  2. 1337_hax_ftw

    1337_hax_ftw

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    Lukasaurus, if by jab you mean insult, I would. But it won't be a good idea.
     
  3. lukasaurus

    lukasaurus

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    That wouldn't be a first ;)
     
  4. lukasaurus

    lukasaurus

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    Are you still working on your MMO (Supremacy), which you started on two years ago, or Monsters, Gods and Mortals?. If not, why not?

    I'm not trying to be a jerk, because you've probably realised something in the last two years.
     
  5. HeadClot

    HeadClot

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    Not working on any of those...

    Yep I have realized the following -

    1. Do not follow a person with delusions of grandeur... Always ends in failure and someone getting hurt when you try to leave the team (Supremacy)
    2. Do not contact a publisher or anyone of the sort until you have at least a tech demo to show... (Monsters, Gods, Mortals)
    3. Start small and work with Flexible programming languages. Like C# and UScript. (Current Project)
    4. Quality art work is good art work. (Current Project)
    5. Get Quality people to work on your project. Get to know them. Look at their portfolio. (Current Project)
    6. Start Small (Current Project)
     
  6. lukasaurus

    lukasaurus

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    Exactly what us "trolls" have been trying to say :)
     
  7. HeadClot

    HeadClot

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    and I am glad you said it. Just wish you would have said it a little louder. :p
     
  8. 1337_hax_ftw

    1337_hax_ftw

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    -_-*


    I seem to be one of the very few...
     
  9. lukasaurus

    lukasaurus

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    Nope. Most of the collaboration forum won't listen to reason. You aren't alone :)
     
  10. HeadClot

    HeadClot

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    I listened to reason after 2 Years :)

    I am *just* finding several things out that may tip the favor in me actually making a very cool** but simple game.



    ** My definition of cool may or may not be your definition of cool.
     
  11. 1337_hax_ftw

    1337_hax_ftw

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    Lukasaurus, not what I meant.
    HeadClot, what is your defenition of cool?
     
  12. HeadClot

    HeadClot

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    John Carmack playing Wolfenstien 3D



    He gives some very insightful stuff. Especially near the end.

    I am (Because of this video) learning C#. Very inspiring.
     
  13. 1337_hax_ftw

    1337_hax_ftw

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    Hm. Ok then ^_^
    I'm learning C# through burgzerg arcade.
     
  14. Meltdown

    Meltdown

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    This.
    I feel it is the duty of the more experienced part of the community to help the noobs understand how to approach things correctly regarding new projects.
    We after all are a community here to help each other.
     
  15. AdmiralAckbar

    AdmiralAckbar

    Joined:
    Jan 14, 2010
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    This thread has deteriorated to the point where it's time to close.

    Regarding the Collaboration section I'll repeat the same sentence I always do 'If you aren't interested in a project, and can't offer anything to the OP, then just leave the thread alone.' It's the community posting on threads that keeps them alive. If a thread gets zero interest then it's up the OP to work out why.
     
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