Search Unity

Question Is there any way to Switch Additiona llight mode (Vertex/Pixel) at runtime using URP?

Discussion in 'Universal Render Pipeline' started by Extrys, Mar 30, 2021.

  1. Extrys

    Extrys

    Joined:
    Oct 25, 2017
    Posts:
    345
    Im trying to touch these values from code to do game quality settings
    upload_2021-3-30_2-7-25.png

    Is there any way to Switch Additiona llight mode (Vertex/Pixel) at runtime using URP?