hi all. I'd like to make a lot of humanoid characters who all have the same animation states (walking, running, sneaking, jumping, crouching, etc), but most of them will have unique animations. So i'm wondering if there's any way to create a template of an animator, ie the states, transitions, blend trees, etc. But change the animations within them for each instance. I know i could just duplicate one animator and change animations, but then if i added more states later i'd need to manually copy that to all of them, which would kind of defeat the purpose. Any thoughts?