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Is there any way of making "RemotePersistance"?

Discussion in 'Game Foundation' started by ElementalCode, Jan 5, 2020.

  1. ElementalCode

    ElementalCode

    Joined:
    Aug 6, 2014
    Posts:
    4
    I understand that since we are using a JSonSerializer to initialize LocalPersistence, the data must be in json format. Is there a way to get this Json string so I can upload it to a server? If so, how do I inject again json data into the LocalPersistence object after I get it from the server? Is there a "RemotePersistance" class that I am not finding?
     
    erika_d likes this.
  2. mingz-unity

    mingz-unity

    Unity Technologies

    Joined:
    Oct 12, 2017
    Posts:
    63
    Hi @ElementalCode,

    As demonstrated during our Unite session last time, Game Foundation is adding support for cloud / backend enabled data persistence scenarios. Once that feature is released, it will have something equivalent to the 'RemotePersistance' you're referring to.
     
    erika_d likes this.