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Question Is there any reason to support 32-bit devices?

Discussion in 'Android' started by VentaGames, Nov 14, 2022.

  1. VentaGames

    VentaGames

    Joined:
    Jul 9, 2021
    Posts:
    160
    Hello, i'm working on my mobile game for about a year, and now it is near the release state.
    So, now I start thinking do i need to support 32-bit devices? I know that if i include it nothing bad happens, however, my game targets powerful CPUs for maximum experience, so i'm planning to exclude armv7 support.
    Any suggestions here are very welcome.
     
  2. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,918
    According to Google Play Store statistics, 60% of Android devices which Unity currently supports are 32 bit only. So the downside would be, you'll loose 60% of potential Android devices.
     
    Moonjump likes this.