Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

Question Is there any reason to support 32-bit devices?

Discussion in 'Android' started by VentaGames, Nov 14, 2022.

  1. VentaGames


    Jul 9, 2021
    Hello, i'm working on my mobile game for about a year, and now it is near the release state.
    So, now I start thinking do i need to support 32-bit devices? I know that if i include it nothing bad happens, however, my game targets powerful CPUs for maximum experience, so i'm planning to exclude armv7 support.
    Any suggestions here are very welcome.
  2. Tomas1856


    Unity Technologies

    Sep 21, 2012
    According to Google Play Store statistics, 60% of Android devices which Unity currently supports are 32 bit only. So the downside would be, you'll loose 60% of potential Android devices.
    Moonjump likes this.