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Is there already documentation for VFX Graph blocks?

Discussion in 'Visual Effect Graph' started by Zechy, Sep 15, 2020.

  1. Zechy

    Zechy

    Joined:
    Nov 10, 2016
    Posts:
    22
    Hello,
    there are plenty of blocks in VFX Graphs, which can't I sometimes tells, what are they exactly doing or what their variables is changing...

    I was searching multiple times, but couldn't find some documentation for the individual blocks in Graph. Only found mention, that in 2020.1 there will be full docu.

    Is there anything available already?
     
    Last edited: Sep 16, 2020
  2. andybak

    andybak

    Joined:
    Jan 14, 2017
    Posts:
    569
    No. Bizarre isn't it? I can't think of any other software where a major component has waited this long after release to get decent docs coverage.
     
  3. davidhan

    davidhan

    Joined:
    Oct 8, 2013
    Posts:
    2
    I've been looking for this too!

    This video explains some of the blocks, nodes, etc., in the Unity Logo example:


    It also explains how to expose properties in the VFX graph using the property binder.

    This YouTube playlist has a pretty nice tutorial series on making a simple effect using the VFX graph and it also explains a bunch of the blocks:
    https://www.youtube.com/playlist?list=PL-05SQhI5rIaX0Mlt0LHBc4QpJx5KtHhC

    But a simple refernce would be nice. I don't know what nodes are available and I've come across nodes that I can't bring up using the context menu.

    This is the best I could find for actual documentation and it's pretty bare-bones:
    https://docs.unity3d.com/Packages/c...graph@7.3/manual/GraphLogicAndPhilosophy.html

    https://docs.unity3d.com/Packages/com.unity.visualeffectgraph@7.3/manual/Reference-Attributes.html

    Hey Unity, if you're not too busy with the IPO, think you could fill in the documentation a bit?
     
    sgkz likes this.