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Audio Is there a way to read "markers" from an audio file in Unity?

Discussion in 'Audio & Video' started by jerotas, May 30, 2019.

  1. jerotas

    jerotas

    Joined:
    Sep 4, 2011
    Posts:
    5,572
    I see that the Fabric audio middleware can do this, but I was unable to find any Unity API that can read markers by googling....so how is it possible? This would potentially allow custom looping points and things like that without having to export a separate file.

    Thanks!
    -Brian
     
  2. fwalker

    fwalker

    Joined:
    Feb 5, 2013
    Posts:
    255
    Did you ever find an answer to this?
     
  3. jerotas

    jerotas

    Joined:
    Sep 4, 2011
    Posts:
    5,572
    Nope, still a mystery to me.
     
  4. fwalker

    fwalker

    Joined:
    Feb 5, 2013
    Posts:
    255
    Darn !