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is there a way to have the client join a game without host list (queue system)

Discussion in 'Multiplayer' started by Affgoo, Jul 30, 2017.

  1. Affgoo

    Affgoo

    Joined:
    Sep 3, 2013
    Posts:
    13
    i want the client to just hit "find match" and the unity server will place that player in a match or make a new match. a queue system.
     
  2. TwoTen

    TwoTen

    Joined:
    May 25, 2016
    Posts:
    1,168
    Write your own. I guess. I suggest NodeJS for that task.
     
  3. Affgoo

    Affgoo

    Joined:
    Sep 3, 2013
    Posts:
    13
    will I then be forced to use external servers? will Unity host a game that is built using smartfox or photon? or will they only host games using their built in networking system only?
     
  4. TwoTen

    TwoTen

    Joined:
    May 25, 2016
    Posts:
    1,168
    Unity wont host any servers for you.
     
  5. Affgoo

    Affgoo

    Joined:
    Sep 3, 2013
    Posts:
    13
    oh I thought they offered dedicated hosting? if they do not, why do they have a calculator for ccu on their multiplayer page? Is that for relay servers only?
     
    Last edited: Jul 30, 2017