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Question Is there a way to globally disable multi-touch input, just for buttons?

Discussion in 'UGUI & TextMesh Pro' started by sfallier_scopely, Apr 14, 2023.

  1. sfallier_scopely


    Aug 24, 2020
    So, it's possible to register button clicks for multiple buttons at the same time if a player uses multiple fingers. This has the ability to cause complete chaos with your average UI & code design.

    I've dealt with lots of other UI systems, and built them from scratch myself - and the typical solution to this is to only consider touch index 0 for purposes of button clicks. Is there a setting somewhere that enforces this for UGUI? There's places in our game that require multi-touch (UI that supports zooming), so just doing
    Input.multiTouchEnabled = false;
    is not viable.