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Is there a way to copy and save "Curves" from the import settings?

Discussion in 'Animation' started by Buretto, May 30, 2019.

  1. Buretto

    Buretto

    Joined:
    Mar 23, 2015
    Posts:
    34
    E.g. https://gyazo.com/431453b16d690c6b5cb08095ecf9868d
    • I am worried that I may accidentally delete or corrupt my file, so is there a way to save the curve as a separate asset?
    • I would also like to be able to copy/paste the curve to another imported file but I couldn't to find a way to do this.
    Am I supposed to do this in the 3rd party animation software i.e. Blender? If so, could anyone point me in the right direction? Thanks
     
  2. Kybernetik

    Kybernetik

    Joined:
    Jan 3, 2013
    Posts:
    540
    My Animancer plugin (link in my signature) has a ScriptableObject class called ExposedCurve which pulls a chosen curve out of an AnimationClip. The Inverse Kinematics/Uneven Ground example explains how to use it.
     
    Buretto likes this.
  3. Buretto

    Buretto

    Joined:
    Mar 23, 2015
    Posts:
    34
    I will check it out, thanks :)