Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Is there a way to add global clouds to a scene?

Discussion in 'High Definition Render Pipeline' started by TheWhispers, Nov 25, 2020.

  1. TheWhispers

    TheWhispers

    Joined:
    Mar 10, 2020
    Posts:
    19
    I am using the PBR sky and HDRP. Is there a way I could add clouds and stars in the night sky I made? It looks hilarious with just a moon up there. I open to using other skies if it means I can have clouds.

    When I looked in the docs about clouds there is a new cloud override in volumes for the latest preview of HDRP.. If this is the only way to go, how do I get it? Just upgrade to the latest preview of Unity?

    UPDATE: I updated to the newest Unity and HDRP both preview/beta. I'm supposed to have the cloud override but I don't. I can't figure out how to do stars and clouds. I mean with the fog I can make it look somewhat interesting but I want some clouds.
     
    Last edited: Nov 25, 2020
  2. SebLazyWizard

    SebLazyWizard

    Joined:
    Jun 15, 2018
    Posts:
    220
  3. Subliminum

    Subliminum

    Joined:
    Nov 9, 2017
    Posts:
    97
  4. chap-unity

    chap-unity

    Unity Technologies

    Joined:
    Nov 4, 2019
    Posts:
    695
    Rework on cloud layer feature (to simulate top layer of cloud) has been done and will be (hopefully) available in the next HDRP version.
     
    Subliminum, snacktime and FernandoMK like this.
  5. jjejj87

    jjejj87

    Joined:
    Feb 2, 2013
    Posts:
    1,106
    This is actually great news!

    Thanks!