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Is there a URP-VR template as mentioned in the docs?

Discussion in 'Universal Render Pipeline' started by Claytonious, Dec 16, 2019.

  1. Claytonious

    Claytonious

    Joined:
    Feb 16, 2009
    Posts:
    716
    The URP docs say:

    But I see no URP-VR template when creating a new project from Unity 2019.3.0f3, nor know of any way to change an existing project from one to the other.

    Is this related to the ENABLE_VR symbol in some of the files inside of URP (such as this line https://github.com/Unity-Technologi...nes.universal/Runtime/ForwardRenderer.cs#L353 among others?) How do we turn that preprocessor symbol on for the URP package? (It seems to ignore player settings defines).

    What else does the URP-VR template do differently than the "normal" one (if the URP-VR template actually exists).

    Thanks!
     
  2. Claytonious

    Claytonious

    Joined:
    Feb 16, 2009
    Posts:
    716
    Hmmm. Anyone find anything out about this?
     
  3. Tim-C

    Tim-C

    Unity Technologies

    Joined:
    Feb 6, 2010
    Posts:
    2,158
    hI this was removed, but will be coming back in a future release.
     
    Claytonious likes this.
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