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Is there a setting to allow HDRP and legacy particles to coexist?

Discussion in 'High Definition Render Pipeline' started by NestUnity, Jun 8, 2021.

  1. NestUnity

    NestUnity

    Joined:
    Jul 5, 2018
    Posts:
    1
    Automatic translation

    I'm currently using an HDRP material, but when I use legacy particles, the particles turn pink and the particles get bigger.

    Is there a setting to allow HDRP and legacy particles to coexist?

    In the bottom right corner of the attached image, the Default-Particle System (Material) is pink.

    I'm using Unity 2020.3.8f1 with LTS.

    I have done the following in the similar article below, but it did not improve the situation.
    https://forum.unity.com/threads/hdrp-legacy-particles.881476/
    There is an extra example package that comes with HDRP which adds some particle system shader graphs. Select HDRP in the package manager window and look in the list of example packages that you can also install.
     

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  2. richardkettlewell

    richardkettlewell

    Unity Technologies

    Joined:
    Sep 9, 2015
    Posts:
    2,285
    Once you install the additional particle system shader graphs, you can assign one of those new shaders/materials to your system and it will work.