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Is there a fast way to keyframe everything in an animation?

Discussion in 'Animation' started by MACMAN2003, Nov 9, 2020.

  1. MACMAN2003

    MACMAN2003

    Joined:
    Oct 27, 2019
    Posts:
    12
    I have a model with over 60 bones, and I am trying to make an idle animation that doesn't keep the rotations/transforms of other animations, and the way I found to do that is to keyframe everything, but it is extremely slow for me to have to go through all the bones twice and record them with no change in rotation or transform.

    Is there a faster way to keyframe everything?
     
  2. kooltyme1

    kooltyme1

    Joined:
    Apr 13, 2022
    Posts:
    10
    dude why tf did no one answer thism an gawd dayum, such an essential feature