I have some UI elements in my game. The Canvas is Screen Space Overlay. I'm using Unity 2018 LTS, last version. The UI elements are not rendered-visible when far from Camera (about 1000) but my camera far clipping plane is set to 5000. The UI elements have not any layer assigned, so it is not a cull distance issue. I want the UI elements to be rendered and visible at any possible distance (camera far clipping plane). Any idea?