Search Unity

  1. New Unity Live Help updates. Check them out here!

    Dismiss Notice

Is there a far clipping distance for UI elements?

Discussion in 'UGUI & TextMesh Pro' started by angel_m, Mar 24, 2020.

  1. angel_m

    angel_m

    Joined:
    Nov 4, 2005
    Posts:
    1,130
    I have some UI elements in my game. The Canvas is Screen Space Overlay. I'm using Unity 2018 LTS, last version.
    The UI elements are not rendered-visible when far from Camera (about 1000) but my camera far clipping plane is set to 5000. The UI elements have not any layer assigned, so it is not a cull distance issue.
    I want the UI elements to be rendered and visible at any possible distance (camera far clipping plane).

    Any idea?
     
  2. Hosnkobf

    Hosnkobf

    Joined:
    Aug 23, 2016
    Posts:
    729
    If the canvas is really set to "screen space - overlay" everything inside should be rendered for sure. No camera is used for that mode, so it cannot be related to clipping distances.
     
unityunity