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Feedback Is there a BuildPipeline.isBuildingAssetBundles property ?

Discussion in 'Asset Bundles' started by liortal, May 31, 2019.

  1. liortal

    liortal

    Joined:
    Oct 17, 2012
    Posts:
    3,562
    The BuildPipeline class has the isBuildingPlayer property that returns true in the context of building a player.
    Is there an equivalent property for determining whether asset bundles are currently being built?

    For example, i'd like to implement a [PostProcessScene] callback that will only do it's 'thing' when building asset bundles.