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Is the Job System available in 2018.1.0.b2?

Discussion in 'Data Oriented Technology Stack' started by holgk, Jan 11, 2018.

  1. holgk

    holgk

    Joined:
    Aug 26, 2013
    Posts:
    10
    Hi!

    I downloaded (from the main page) & installed the beta yesterday and tried to test the new job system but in the UnityEngine.Jobs namespace i didn't found IJob interface.

    Only those things were in that namespace:
    interface UnityEngine.Jobs.IJobParallelForTransform
    class UnityEngine.Jobs.IJobParallelForTransformExtensions
    struct UnityEngine.Jobs.TransformAccess
    struct UnityEngine.Jobs.TransformAccessArray

    Is there a special 2018.1.0.b2 version out there which includes the job system and if so where can i find it?
    Or do i have to enable something or missed a checkbox during installation?
     
  2. M_R

    M_R

    Joined:
    Apr 15, 2015
    Posts:
    534
    it's in the Unity.Jobs namespace (and NativeArray<> is in Unity.Collections)

    is this intentional?
     
  3. holgk

    holgk

    Joined:
    Aug 26, 2013
    Posts:
    10
    Thanks M_R now i found it too.

    But i think my mistake is a little bit understandable.

    So for all others it's not in the UnityEngine.Jobs namespace it's in the Unity.Jobs namespace!

    And like M_R i'd like to know if this is intentional?
     
  4. Arowx

    Arowx

    Joined:
    Nov 12, 2009
    Posts:
    7,483
    Any good examples to learn from?
     
    Last edited: Jan 11, 2018
  5. ScottyB

    ScottyB

    Joined:
    Apr 4, 2011
    Posts:
    134
  6. superpig

    superpig

    Quis aedificabit ipsos aedificatores? Unity Technologies

    Joined:
    Jan 16, 2011
    Posts:
    4,327
    Yes.
     
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