Search Unity

Is the input manager in unity 2018.3 just broke for controllers?

Discussion in 'Editor & General Support' started by lejean, Mar 13, 2019.

  1. lejean

    lejean

    Joined:
    Jul 4, 2013
    Posts:
    392
    I updated from 2017.4 to 2018.3 but I was using Xinput.net, which worked fine, so I didn't notice.

    I was still using 1 button from the input manager tho cause I just needed a button input which could come from any controller, and that suddenly didn't work anymore.

    So I tried to check some other buttons and noticed that the buttons only register when you push them together on both Xbox controllers??

    None of them work separately. I even created a new project and just added this in update
    Code (CSharp):
    1. if (Input.GetButton("Submit")) {
    2.             print("Submit");
    3.         }
    Nothing happens unless I push the button on both controllers.