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Discussion in 'World Building' started by MadeFromPolygons, Feb 13, 2019.
Is there still a unity fix to this issue???? cuz it isnt working even in 2020.1.1
@camta005 There will be a production ready solution for painting details on current terrain with custom ShaderGraph shaders in 2021.2 with HDRP and URP support
The built-in "Grass" mode will not be supported, but recreating that effect in ShaderGraph is straight forward.