Search Unity

  1. Unity 2019.1 beta is now available.
    Dismiss Notice
  2. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  3. We're looking for insight from anyone who has experience with game testing to help us better Unity. Take our survey here. If chosen to participate you'll be entered into a sweepstake to win an Amazon gift card.
    Dismiss Notice
  4. On February 28th the Feedback website will shut down and be redirected to the Unity forums. See the full post for more information.
    Dismiss Notice
  5. Want to provide direct feedback to the Unity team? Join the Unity Advisory Panel.
    Dismiss Notice
  6. Unity 2018.3 is now released.
    Dismiss Notice
  7. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice

Is Spine not more need it?

Discussion in 'Animation' started by DarkSlash, Feb 11, 2019.

  1. DarkSlash


    Sep 30, 2011
    As Unity has its new animation system, with form deformation, is Spine obsolete (at least for people who stick with Unity)?
    If the answer is yes, there's a way to get Spine animations in Unity native system? Not importing the json and atlas with the Spine Importer, as we now do, but a native animation system that can be changed via Unity Editor?