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Is rendering inbetween two different post processing effects possible?

Discussion in 'Universal Render Pipeline' started by Abrakidabra, Feb 1, 2022.

  1. Abrakidabra

    Abrakidabra

    Joined:
    May 12, 2017
    Posts:
    62
    Hi guys,

    I am trying to make a blackhole for a space game. I want to render the pitch black event horizon after the bloom effect in post processing, as the bloom is bleeding over into what I want to be perfect darkness.

    But I also have a lens distortion effect which I want to keep effecting everything.

    Is there a way to render my event horizon inbetween two post processing effects?

    In this case I would render after the bloom effect but before the lens distortion effect.

    Any advice?