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Is possible save a object with its physics properties?

Discussion in 'Physics' started by carycccs, Apr 24, 2015.

  1. carycccs

    carycccs

    Joined:
    Apr 24, 2015
    Posts:
    2
    Hi!

    I want to work with a hand model, with three parts for each finger and a palm. I already have the models in .3ds but I want to load them in unity to apply the physics properties and save them back so that I can load them into an C++/OpenGL project, where these parts of the hand model will already be loaded with these physical properties. Is this possible? And if so, how do I export/save this objects with physics in unity?

    Thanks so much!
     
  2. andrew-lukasik

    andrew-lukasik

    Joined:
    Jan 31, 2013
    Posts:
    249